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» Challenges for Network Computer Games
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ISSADS
2005
Springer
15 years 8 months ago
Database System Architecture - A Walk Through Time: From Centralized Platform to Mobile Computing - Keynote Address
Classical distributed database systems monolithically offer distribution transparency and higher performance. This is made possible by making data available and closer to the appl...
Ali R. Hurson, Yu Jiao
IJNSEC
2006
156views more  IJNSEC 2006»
15 years 2 months ago
Security in Pervasive Computing: Current Status and Open Issues
Million of wireless device users are ever on the move, becoming more dependent on their PDAs, smart phones, and other handheld devices. With the advancement of pervasive computing...
Munirul M. Haque, Sheikh Iqbal Ahamed
LCN
2006
IEEE
15 years 8 months ago
ROADNet: A network of SensorNets
As sensor networks become denser and more widely deployed, the potential develops for interconnecting these networks to combine datasets, share technological solutions, and to con...
Todd Hansen, Sameer Tilak, Steve Foley, Kent Lindq...
88
Voted
CHI
2004
ACM
16 years 2 months ago
Objectively evaluating entertainment technology
Emerging technologies offer new ways of using entertainment technology to foster interactions between players and connect people. Evaluating entertainment technology is challengin...
Regan L. Mandryk
VL
2006
IEEE
220views Visual Languages» more  VL 2006»
15 years 8 months ago
AgentCubes: Raising the Ceiling of End-User Development in Education through Incremental 3D
Now that we have end-user programming environments capable of empowering kids with no programming background to build games in a matter of hours, a new quest for raising the ceili...
Alexander Repenning, Andri Ioannidou