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» Challenges for Network Computer Games
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WISEC
2010
ACM
15 years 9 months ago
On the tradeoff between trust and privacy in wireless ad hoc networks
As privacy moves to the center of attention in networked systems, and the need for trust remains a necessity, an important question arises: How do we reconcile the two seemingly c...
Maxim Raya, Reza Shokri, Jean-Pierre Hubaux
96
Voted
KIVS
2007
Springer
15 years 8 months ago
A System for in-Network Anomaly Detection
Today, the Internet is used by companies frequently since it simplifies daily work, speeds up communication, and saves money. But the more popular the Internet gets the more it su...
Thomas Gamer
143
Voted
ECCV
2008
Springer
16 years 4 months ago
Edge-Preserving Smoothing and Mean-Shift Segmentation of Video Streams
Video streams are ubiquitous in applications such as surveillance, games, and live broadcast. Processing and analyzing these data is challenging because algorithms have to be effic...
Sylvain Paris
ICPR
2006
IEEE
16 years 3 months ago
Automatic Sports Video Genre Classification using Pseudo-2D-HMM
Building a generic content-based sports video analysis system remains a challenging problem because of the diversity in sports rules and game features which makes it difficult to ...
Jinjun Wang, Changsheng Xu, Engsiong Chng
ACG
2009
Springer
15 years 9 months ago
Automated Discovery of Search-Extension Features
One of the main challenges with selective search extensions is designing effective move categories (features). This is a manual trial and error task, which requires both intuition...
Pálmi Skowronski, Yngvi Björnsson, Mar...