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» Challenges for Network Computer Games
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NSDI
2010
15 years 3 months ago
Glasnost: Enabling End Users to Detect Traffic Differentiation
Holding residential ISPs to their contractual or legal obligations of "unlimited service" or "network neutrality" is hard because their traffic management poli...
Marcel Dischinger, Massimiliano Marcon, Saikat Guh...
HPDC
2006
IEEE
15 years 8 months ago
Materializing Highly Available Grids
Grids are becoming a mission-critical component in research and industry. The services they provide are thus required to be highly available, contributing to the vision of the Gri...
Mark Silberstein, Gabriel Kliot, Artyom Sharov, As...
PODC
2005
ACM
15 years 8 months ago
Adaptive routing with stale information
We investigate the behaviour of load-adaptive rerouting policies in the Wardrop model where decisions must be made on the basis of stale information. In this model, an infinite n...
Simon Fischer, Berthold Vöcking
PODC
2010
ACM
15 years 6 months ago
Finding mobile data under delay constraints with searching costs
A token is hidden in one of several boxes and then the boxes are locked. The probability of placing the token in each of the boxes is known. A searcher is looking for the token by...
Amotz Bar-Noy, Panagiotis Cheilaris, Yi Feng 0002,...
FLAIRS
2006
15 years 3 months ago
Simulated Visual Perception-Based Control for Autonomous Mobile Agents
Autonomous robots, such as automatic vacuum cleaners, toy robot dogs, and autonomous vehicles for the military, are rapidly becoming a part of everyday life. As a result the need ...
Daniel Flower, Burkhard Wünsche, Hans W. Gues...