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» Challenges for Network Computer Games
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NSDI
2004
15 years 3 months ago
OverQoS: An Overlay Based Architecture for Enhancing Internet QoS
This paper describes the design, implementation, and experimental evaluation of OverQoS, an overlay-based architecture for enhancing the best-effort service of today's Intern...
Lakshminarayanan Subramanian, Ion Stoica, Hari Bal...
DMSN
2004
ACM
15 years 8 months ago
Active rules for sensor databases
Recent years have witnessed a rapidly growing interest in query processing in sensor and actuator networks. This is mainly due to the increased awareness of query processing as th...
Michael Zoumboulakis, George Roussos, Alexandra Po...
MOBIHOC
2009
ACM
16 years 3 months ago
Delay and effective throughput of wireless scheduling in heavy traffic regimes: vacation model for complexity
Distributed scheduling algorithms for wireless ad hoc networks have received substantial attention over the last decade. The complexity levels of these algorithms span a wide spec...
Yung Yi, Junshan Zhang, Mung Chiang
MOBIHOC
2008
ACM
16 years 2 months ago
Toward stochastic anatomy of inter-meeting time distribution under general mobility models
Recent discovery of the mixture (power-law and exponential) behavior of inter-meeting time distribution of mobile nodes presents new challenge to the problem of mobility modeling ...
Han Cai, Do Young Eun
103
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ICNS
2007
IEEE
15 years 8 months ago
A Wireless Mesh Network-based System for Hotspots Deployment and Management
— In recent years Wireless Local Area Networks (WLANs) or hotspots, as they are commonly known, have emerged as a promising networking platform to extend network connectivity in ...
Jorge Hortelano, Juan-Carlos Cano, Carlos Miguel T...