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» Challenges for Network Computer Games
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PAMI
2011
12 years 12 months ago
Robust Object Tracking with Online Multiple Instance Learning
In this paper we address the problem of tracking an object in a video given its location in the first frame and no other information. Recently, a class of tracking techniques cal...
Boris Babenko, Ming-Hsuan Yang, Serge Belongie
SIGCOMM
2012
ACM
11 years 11 months ago
Predicting location using mobile phone calls
Location prediction using mobile phone traces has attracted increasing attention. Owing to the irregular user mobility patterns, it still remains challenging to predict user locat...
Daqiang Zhang, Athanasios V. Vasilakos, Haoyi Xion...
CONEXT
2009
ACM
13 years 10 months ago
Cool-Tether: energy efficient on-the-fly wifi hot-spots using mobile phones
We consider the problem of providing ubiquitous yet affordable Internet connectivity to devices at home, at work, and on the move. In this context, we take advantage of two signif...
Ashish Sharma, Vishnu Navda, Ramachandran Ramjee, ...
MOBISYS
2008
ACM
14 years 8 months ago
Virtual trip lines for distributed privacy-preserving traffic monitoring
Automotive traffic monitoring using probe vehicles with Global Positioning System receivers promises significant improvements in cost, coverage, and accuracy. Current approaches, ...
Baik Hoh, Marco Gruteser, Ryan Herring, Jeff Ban, ...
MOBISYS
2008
ACM
14 years 8 months ago
SeeMon: scalable and energy-efficient context monitoring framework for sensor-rich mobile environments
Proactively providing services to mobile individuals is essential for emerging ubiquitous applications. The major challenge in providing users with proactive services lies in cont...
Seungwoo Kang, Jinwon Lee, Hyukjae Jang, Hyonik Le...