Applications such as parallel computing, online games, and content distribution networks need to run on a set of resources with particular network connection characteristics to ge...
MiniZinc arose as a response to the extended discussion at CP2006 of the need for a standard modelling language for CP. This is a challenging problem, and we believe MiniZinc makes...
We consider jamming in wireless networks with transmission cost for both transmitter and jammer. We use the framework of non-zerosum games. In particular, we prove the existence an...
Eitan Altman, Konstantin Avrachenkov, Andrey Garna...
We introduce a novel game that models the creation of Internet-like networks by selfish node-agents without central design or coordination. Nodes pay for the links that they esta...
Alex Fabrikant, Ankur Luthra, Elitza N. Maneva, Ch...
This Chapter presents the PASCAL1 Evaluating Predictive Uncertainty Challenge, introduces the contributed Chapters by the participants who obtained outstanding results, and provide...