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WMTE
2005
IEEE
14 years 2 months ago
Supporting Activity Awareness for Teams-Games-Tournaments with GSM Network
The Internet can be used to promote collaborative learning among students. However, since the web-based collaborative learning environment relies entirely on the availability of c...
Chen-Chung Liu, Shu-Yuan Tao, Jinu-Ning Nee, Baw-J...
CISIS
2010
IEEE
14 years 4 months ago
Gene Ontology Rewritten for Computing Gene Functional Similarity
Abstract—Discovery biological organisation of the cell in modules network is a challenging task. Currently, approaches based on a controlled vocabulary, as Gene Ontology, to iden...
Alessia Visconti, Francesca Cordero, Marco Botta, ...
COLCOM
2005
IEEE
14 years 2 months ago
Distributed floor control protocols for computer collaborative applications on overlay networks
— Computer supported collaborative applications on overlay networks are gaining popularity among users who are geographically dispersed. Examples of these kinds of applications i...
Shankar M. Banik, Sridhar Radhakrishnan, Tao Zheng...
CAAN
2004
Springer
14 years 2 months ago
Congestion Games, Load Balancing, and Price of Anarchy
Imagine a set of self-interested clients, each of whom must choose a server from a permissible set. A server’s latency is inversely proportional to its speed, but it grows linear...
Anshul Kothari, Subhash Suri, Csaba D. Tóth...
ATVA
2007
Springer
87views Hardware» more  ATVA 2007»
14 years 3 months ago
Latticed Simulation Relations and Games
Multi-valued Kripke structures are Kripke structures in which the atomic propositions and the transitions are not Boolean and can take values from some set. In particular, latticed...
Orna Kupferman, Yoad Lustig