Feature-based image matching relies on the assumption that the features contained in the model are distinctive enough. When both model and data present a sizeable amount of clutte...
Andrea Albarelli, Emanuele Rodolà, Alberto Cavall...
We study Nash equilibria and the price of anarchy in the context of flows over time. Many results on static routing games have been obtained over the last ten years. In flows ov...
Ad-hoc networks of mobile devices such as smart phones and PDAs represent a new and exciting distributed system architecture. Building distributed applications on such an architec...
Yang Ni, Ulrich Kremer, Adrian Stere, Liviu Iftode
— Networked virtual environments (net-VEs) are the next wave of digital entertainment, with Massively Multiplayer Online Games (MMOs) a very popular instance. Current MMO archite...
Nitin Gupta 0003, Alan J. Demers, Johannes Gehrke,...
In this paper, we describe the design and development of a social game called Familiars. Inspired by the daemons in Pullman’s “Dark Material” trilogy, Familiars are animal c...
Ben Kirman, Eva Ferrari, Shaun Lawson, Jonathan Fr...