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» Challenges in Parallel Graph Processing
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TOG
2008
137views more  TOG 2008»
13 years 9 months ago
Efficient traversal of mesh edges using adjacency primitives
Processing of mesh edges lies at the core of many advanced realtime rendering techniques, ranging from shadow and silhouette computations, to motion blur and fur rendering. We pre...
Pedro V. Sander, Diego Nehab, Eden Chlamtac, Hugue...
TIP
2008
135views more  TIP 2008»
13 years 9 months ago
Nonlinear Regularized Reaction-Diffusion Filters for Denoising of Images With Textures
Denoising is always a challenging problem in natural imaging and geophysical data processing. In this paper we consider the denoising of texture images using a nonlinear reaction-...
Gerlind Plonka, Jianwei Ma
ICPADS
2008
IEEE
14 years 3 months ago
Query Management in a Sensor Environment
Traditional sensor network deployments consisted of fixed infrastructures and were relatively small in size. More and more, we see the deployment of ad-hoc sensor networks with h...
Martin F. O'Connor, Vincent Andrieu, Mark Roantree
E4MAS
2004
Springer
14 years 22 days ago
Modelling Environments for Distributed Simulation
Abstract. Decentralised, event-driven distributed simulation is particularly suitable for modelling systems with inherent asynchronous parallelism, such as agentbased systems. Howe...
Michael Lees, Brian Logan, Rob Minson, Ton Oguara,...
GCC
2003
Springer
14 years 2 months ago
Some Grid Automata for Grid Computing
We use 2-Dimensional language to construct 2-Dimensional computer graphics model, use MSO or other logics to specify some graph property, and use automata model checking technique ...
Hao Shen, Yongqiang Sun