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» Challenges in peer-to-peer gaming
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IJHR
2008
91views more  IJHR 2008»
13 years 9 months ago
Robocup Humanoid Challenge
The ultimate goal of the RoboCup Initiative is to build a humanoid soccer team which beats a human World Cup Champion team. In this paper, we presents reasons why this goal should...
Norbert Michael Mayer, Minoru Asada
JCAL
2010
152views more  JCAL 2010»
13 years 4 months ago
Micro-adaptivity: protecting immersion in didactically adaptive digital educational games
The idea of utilizing the rich potential of today's computer games for educational purposes excites educators, scientists and technicians. Despite the significant hype over di...
Michael D. Kickmeier-Rust, Dietrich Albert
ICDCS
2012
IEEE
12 years 1 days ago
G-COPSS: A Content Centric Communication Infrastructure for Gaming Applications
—With users increasingly focused on an online world, an emerging challenge for the network infrastructure is the need to support Massively Multiplayer Online Role Playing Games (...
Jiachen Chen, Mayutan Arumaithurai, Xiaoming Fu, K...
COCOA
2007
Springer
14 years 3 months ago
Scaling, Renormalization, and Universality in Combinatorial Games: The Geometry of Chomp
: We develop a new approach to combinatorial games (e.g., chess, Go, checkers, Chomp, Nim) that unveils connections between such games and nonlinear phenomena commonly seen in natu...
Eric J. Friedman, Adam Scott Landsberg
DIGRA
2005
Springer
14 years 3 months ago
Bringing New HOPE to Networked Games: Using Optimistic Execution to Improve Quality of Service
As more games of a wider variety of genres move online to provide multiplayer experiences to their players, there is an increasing need to improve the quality of service delivered...
Michael Katchabaw, Ryan Hanna