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» Challenges in peer-to-peer gaming
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IWEC
2004
13 years 9 months ago
TEAM: The Team-Oriented Evolutionary Adaptability Mechanism
Many commercial computer games allow a team of players to match their skills against another team, controlled by humans or by the computer. Most players prefer human opponents, sin...
Sander Bakkes, Pieter Spronck, Eric O. Postma
CEC
2010
IEEE
13 years 8 months ago
The 2009 Mario AI Competition
Abstract-- This paper describes the 2009 Mario AI Competition, which was run in association with the IEEE Games Innovation Conference and the IEEE Symposium on Computational Intell...
Julian Togelius, Sergey Karakovskiy, Robin Baumgar...
KIVS
2009
Springer
14 years 2 months ago
A Middleware for the Controlled Information Exchange Between Online Games and Internet Applications
Multiplayer Online Games (MOGs) are a thriving market leading to a multiplicity of game related internet applications. Enabling information exchange between games and these applica...
Sonja Bergsträsser, Tomas Hildebrandt, Christ...
AIIDE
2006
13 years 9 months ago
Designing a Reinforcement Learning-based Adaptive AI for Large-Scale Strategy Games
This paper investigates the challenges posed by the application of reinforcement learning to large-scale strategy games. In this context, we present steps and techniques which syn...
Charles A. G. Madeira, Vincent Corruble, Geber Ram...
CARDIS
2006
Springer
109views Hardware» more  CARDIS 2006»
13 years 11 months ago
A Smart Card-Based Mental Poker System
On-line casinos have experienced a great expansion since the generalized use of Internet started. There exist in the literature several proposals of systems allowing secure remote ...
Jordi Castellà-Roca, Josep Domingo-Ferrer, ...