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» Challenges in peer-to-peer gaming
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AAAI
2007
13 years 10 months ago
A Demonstration of ScriptEase Interruptible and Resumable Behaviors for CRPGs
Intelligent non-player characters that exhibit realistic ambient behaviors produce more captivating and immersive stories for the player. However, the creation of nonrepetitive an...
Maria Cutumisu, Duane Szafron, Jonathan Schaeffer,...
IJLT
2008
96views more  IJLT 2008»
13 years 7 months ago
Enhancing social interaction in competence development networks: a conceptual framework
: This paper addresses the challenge of enhancing social interaction through value-added connections among online community members engaged in knowledge exchange. We report on our ...
Albert A. Angehrn, Katrina Maxwell, Bertrand Seren...
VR
2010
IEEE
201views Virtual Reality» more  VR 2010»
13 years 6 months ago
Simulation of genetic inheritance in the generation of virtual characters
Nowadays, applications of virtual reality (VR) and computer games use human characters models with ever-increasing sophistication. Additional challenges are posed by applications,...
Roberto C. Cavalcante Vieira, Creto Augusto Vidal,...
SIGMOD
2011
ACM
193views Database» more  SIGMOD 2011»
12 years 10 months ago
Fast checkpoint recovery algorithms for frequently consistent applications
Advances in hardware have enabled many long-running applications to execute entirely in main memory. As a result, these applications have increasingly turned to database technique...
Tuan Cao, Marcos Antonio Vaz Salles, Benjamin Sowe...
GAMESEC
2011
344views Game Theory» more  GAMESEC 2011»
12 years 7 months ago
Aegis A Novel Cyber-Insurance Model
Recent works on Internet risk management have proposed the idea of cyber-insurance to eliminate risks due to security threats, which cannot be tackled through traditional means suc...
Ranjan Pal, Leana Golubchik, Konstantinos Psounis