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» Challenges in peer-to-peer gaming
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CCS
2007
ACM
13 years 11 months ago
Mitigating denial-of-service attacks in MANET by distributed packet filtering: a game-theoretic approach
Defending against denial-of-service (DoS) in a mobile ad hoc network (MANET) is challenging because the network topology is dynamic and nodes are selfish. In this paper, we propos...
Xiaoxin Wu, David K. Y. Yau
AAAI
2010
13 years 9 months ago
Goal-Driven Autonomy in a Navy Strategy Simulation
Modern complex games and simulations pose many challenges for an intelligent agent, including partial observability, continuous time and effects, hostile opponents, and exogenous ...
Matthew Molineaux, Matthew Klenk, David W. Aha
AAAI
2000
13 years 9 months ago
Defining and Using Ideal Teammate and Opponent Agent Models
A common challenge for agents in multiagent systems is trying to predict what other agents are going to do in the future. Such knowledge can help an agent determine which of its c...
Peter Stone, Patrick Riley, Manuela M. Veloso
COR
2006
86views more  COR 2006»
13 years 7 months ago
G-functions for the hermeneutic circle of evolution
Evolution by natural selection may include both frequency and density-dependence. Frequency-dependent selection is a kind of hermeneutic circle. As a literary term (and a school o...
Joel S. Brown, Thomas L. Vincent
IJMMS
2007
114views more  IJMMS 2007»
13 years 7 months ago
A fuzzy physiological approach for continuously modeling emotion during interaction with play technologies
The popularity of computer games has exploded in recent years, yet methods of evaluating user emotional state during play experiences lag far behind. There are few methods of asse...
Regan L. Mandryk, M. Stella Atkins