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» Challenges to grounding in human-robot interaction
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CHI
2003
ACM
14 years 7 months ago
Media inequality in conversation: how people behave differently when interacting with computers and people
How is interacting with computer programs different from interacting with people? One answer in the literature is that these two types of interactions are similar. The present stu...
Nicole Shechtman, Leonard M. Horowitz
CVPR
2011
IEEE
13 years 3 months ago
Markerless Motion Capture of Interacting Characters Using Multi-view Image Segmentation
We present a markerless motion capture approach that reconstructs the skeletal motion and detailed time-varying surface geometry of two closely interacting people from multi-view ...
Yebin Liu, Carsten Stoll, Juergen Gall, Hans-Peter...
CHI
2000
ACM
13 years 11 months ago
Talking in circles: designing a spatially-grounded audioconferencing environment
This paper presents Talking in Circles, a multimodal audioconferencing environment whose novel design emphasizes spatial grounding with the aim of supporting naturalistic group in...
Roy Rodenstein, Judith S. Donath
HRI
2006
ACM
14 years 1 months ago
Changing shape: improving situation awareness for a polymorphic robot
Polymorphic, or shape-shifting, robots can normally tackle more types of tasks than non-polymorphic robots due to their flexible morphology. Their versatility adds to the challeng...
Jill L. Drury, Holly A. Yanco, Whitney Howell, Bri...
CHI
2000
ACM
13 years 11 months ago
Face to interface: facial affect in (hu)man and machine
Facial expression of emotion (or "facial affect") is rapidly becoming an area of intense interest in the computer science and interaction design communities. Ironically,...
Diane J. Schiano, Sheryl M. Ehrlich, Krisnawan Rah...