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WACV
2005
IEEE
14 years 2 months ago
Integrating Range and Texture Information for 3D Face Recognition
The performance of face recognition systems that use two-dimensional images depends on consistent conditions w.r.t. lighting, pose, and facial appearance. We are developing a face...
Xiaoguang Lu, Anil K. Jain
BMCBI
2010
163views more  BMCBI 2010»
13 years 8 months ago
Reduced representation of protein structure: implications on efficiency and scope of detection of structural similarity
Background: Computational comparison of two protein structures is the starting point of many methods that build on existing knowledge, such as structure modeling (including modeli...
Zong Hong Zhang, Hwee Kuan Lee, Ivana Mihalek
BMCBI
2006
118views more  BMCBI 2006»
13 years 8 months ago
Automatic generation of gene finders for eukaryotic species
Background: The number of sequenced eukaryotic genomes is rapidly increasing. This means that over time it will be hard to keep supplying customised gene finders for each genome. ...
Kasper Munch, Anders Krogh
MIDDLEWARE
2004
Springer
14 years 1 months ago
Architecture for resource allocation services supporting interactive remote desktop sessions in utility grids
Emerging large scale utility computing systems like Grids promise computing and storage to be provided to end users as a utility. System management services deployed in the middle...
Vanish Talwar, Bikash Agarwalla, Sujoy Basu, Raj K...
CVPR
2011
IEEE
13 years 6 months ago
Fast Unsupervised Ego-Action Learning for First-person Sports Videos
Portable high-quality sports cameras (e.g. head or helmet mounted) built for recording dynamic first-person video footage are becoming a common item among many sports enthusiasts...
Kris Kitani, Yoichi Sato, Takahiro Okabe, Akihiro ...