We describe the use of artificial life (genetic) algorithms to generate auditory behaviors within 3D graphical environments. Small, high-quality soundfiles are algorithmically rec...
In this paper, we study the problem of landmark recognition and propose to leverage 3D visual phrases to improve the performance. A 3D visual phrase is a triangular facet on the s...
Qiang Hao, Rui Cai, Zhiwei Li, Lei Zhang 0001, Yan...
In this paper, we present a stochastic algorithm by effective Markov chain Monte Carlo (MCMC) for segmenting and reconstructing 3D scenes. The objective is to segment a range image...
Scene flow represents the 3-D motion of points in the scene, just as optical flow is related to their 2-D motion in the images. As opposed to classical methods which compute scene...
In comparison with 2D face images, 3D face models have the advantage of being illumination and pose invariant, which provides improved capability of handling changing environments ...
Yi Yao, Sreenivas R. Sukumar, Besma R. Abidi, Davi...