We present an analysis to automatically determine if a program represents a continuous function, or equivalently, if infinitesimal changes to its inputs can only cause infinitesim...
Experimental results of texture features derived from Gabor and other four wavelet transforms classified and clustered based on Support Vector Machine (SVMs) and Self-Organizing M...
We study games in which the choices available to players are not fixed, and may change during the course of play. Specifically, we consider a model in which players may switch st...
machines have been used as an implementation mechanism for programming languages for more than thirty years. In their latest incarnation execution engines based on virtual machine...
Intelligent behavior is the selection of actions based on knowledge. The design of the Fuzzy Adaptive Survivability Tool (FAST) agents and their intelligent behavior is explained....