Large Virtual Worlds (VWs) are increasingly common in the computer graphics areas of simulation, games, geospatial or scientific visualisation. In such VWs, simulated motion of th...
What does a blind entity need in order to determine the geometry of the set of photocells that it carries through a changing lightfield? In this paper, we show that very crude know...
In ongoing research, a collaborative peer network application is being proposed to address the scalability limitations of centralized search engines. Here we introduce a local ada...
Information is traditionally confined to paper or digitally to a screen. In this paper, we introduce WUW, a wearable gestural interface, which attempts to bring information out in...
Improv is a system for the creation of real-time behavior-based animated actors. There have been several recent efforts to build network distributed autonomous agents. But in gene...