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MM
2004
ACM
104views Multimedia» more  MM 2004»
14 years 1 months ago
Supporting continuous consistency in multiplayer online games
Multiplayer online games have become very popular in recent years. However, they generally suffer from network latency problem. If a player changes its states, it will take some ...
Frederick W. B. Li, Lewis W. F. Li, Rynson W. H. L...
APN
2004
Springer
14 years 1 months ago
On the Use of Coloured Petri Nets for Object-Oriented Design
Abstract. Behaviour specification in object-oriented design clearly benefits from the use of a formal, or semi-formal, visual specification language. This is attested by the ado...
João Paulo Barros, Luís Gomes
SAINT
2003
IEEE
14 years 1 months ago
Virtual Collaboration Spaces: The EVE Community
An Educational Virtual Environment (EVE) is an instance of a Collaborative Virtual Environment (CVE), which focalises in providing collaborative, as well as educational, functiona...
Christos Bouras, Eri Giannaka, Thrasyvoulos Tsiats...
PETRA
2010
ACM
13 years 8 months ago
Optimizing pervasive sensor data acquisition utilizing missing values substitution
Acquisition of pervasive sensor data can be often unsuccessful due to power outage at nodes, time synchronization issues, interference, network transmission failures or sensor har...
M. Michalopoulos, Christos Anagnostopoulos, Charal...
BIOSYSTEMS
2007
123views more  BIOSYSTEMS 2007»
13 years 8 months ago
Real time computation: Zooming in on population codes
Information processing in nervous systems intricately combines computation at the neuronal and network levels. Many computations may be envisioned as sequences of signal processin...
Olivier Rochel, Netta Cohen