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NETGAMES
2005
ACM
14 years 2 months ago
A challenge for reusing multiplayer online games without modifying binaries
In this paper, we advocate the problem of reusing Multiplayer Online Game (MOG) in Client-Server (C/S) architecture. The problem is that MOG services cannot continue to be provide...
Yugo Kaneda, Hitomi Takahashi, Masato Saito, Hirot...
CCGRID
2003
IEEE
14 years 2 months ago
Creating Services with Hard Guarantees from Cycle-Harvesting Systems
Abstract— Cycle-harvesting software on commodity computers is available from a number of companies and a significant part of the Grid computing landscape. However, creating comm...
Chris Kenyon, Giorgos Cheliotis
EGC
2005
Springer
14 years 2 months ago
The University of Virginia Campus Grid: Integrating Grid Technologies with the Campus Information Infrastructure
Abstract. Grid software often unfortunately requires significant changes in existing infrastructure, both in terms of policy and mechanism, instead of accommodating and leveraging ...
Marty Humphrey, Glenn S. Wasson
HPDC
2007
IEEE
14 years 3 months ago
Towards adaptive, scalable, and reliable resource provisioning for wsrf-compliant applications
Although WSRF (Web Services Resource Framework) and Java-based hosting environment have been successful in dealing with the heterogeneity of resources and the diversity of applica...
Eun-Kyu Byun, Jae-Wan Jang, Jin-Soo Kim
ICCS
2003
Springer
14 years 2 months ago
TCM-Grid: Weaving a Medical Grid for Traditional Chinese Medicine
We present a TCM-Grid for Traditional Chinese Medicine (TCM). The purpose of the TCM-Grid is to aid the development of distributed systems that help health professionals, researche...
Huajun Chen, Zhaohui Wu, Chang Huang, Jiefeng Xu