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CGI
2004
IEEE
13 years 11 months ago
Fast and High Quality Overlap Repair for Patch-Based Texture Synthesis
Patch-based texture synthesis has proven to produce high quality textures faster than pixel-based approaches. Previous algorithms differ in how the regions of overlap between neig...
Andrew Nealen, Marc Alexa
DCOSS
2010
Springer
13 years 11 months ago
Fast Decentralized Averaging via Multi-scale Gossip
Abstract. We are interested in the problem of computing the average consensus in a distributed fashion on random geometric graphs. We describe a new algorithm called Multi-scale Go...
Konstantinos I. Tsianos, Michael G. Rabbat
SODA
2008
ACM
93views Algorithms» more  SODA 2008»
13 years 9 months ago
Fast load balancing via bounded best response
It is known that the dynamics of best response in an environment of non-cooperative users may converge to a good solution when users play sequentially, but may cycle far away from...
Baruch Awerbuch, Yossi Azar, Rohit Khandekar
ISMB
2003
13 years 9 months ago
PSI: indexing protein structures for fast similarity search
We consider the problem of finding similarities in protein structure databases. Our techniques extract feature vectors on triplets of SSEs (Secondary Structure Elements). Later, ...
Orhan Çamoglu, Tamer Kahveci, Ambuj K. Sing...
BMCBI
2008
121views more  BMCBI 2008»
13 years 7 months ago
A simple and fast heuristic for protein structure comparison
Background: Protein structure comparison is a key problem in bioinformatics. There exist several methods for doing protein comparison, being the solution of the Maximum Contact Ma...
David A. Pelta, Juan Ramón González,...