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EGH
2010
Springer
13 years 5 months ago
Texture compression of light maps using smooth profile functions
Light maps have long been a popular technique for visually rich real-time rendering in games. They typically contain smooth color gradients which current low bit rate texture comp...
Jim Rasmusson, Jacob Ström, Per Wennersten, M...
CORR
2006
Springer
102views Education» more  CORR 2006»
13 years 7 months ago
Theoretical Properties of Projection Based Multilayer Perceptrons with Functional Inputs
Many real world data are sampled functions. As shown by Functional Data Analysis (FDA) methods, spectra, time series, images, gesture recognition data, etc. can be processed more e...
Fabrice Rossi, Brieuc Conan-Guez
TOG
2008
293views more  TOG 2008»
13 years 7 months ago
A perceptually validated model for surface depth hallucination
Capturing detailed surface geometry currently requires specialized equipment such as laser range scanners, which despite their high accuracy, leave gaps in the surfaces that must ...
Mashhuda Glencross, Gregory J. Ward, Francho Melen...
ICWS
2009
IEEE
13 years 5 months ago
From Workflow Models to Executable Web Service Interfaces
Workflow models have been used and refined for years to execute processes within organisations. To deal with collaborative processes (choreographies) these internal workflow model...
Armin Haller, Mateusz Marmolowski, Walid Gaaloul, ...
BMCBI
2011
13 years 2 months ago
Properties of Metabolic Graphs: Biological Organization or Representation Artifacts?
Background: Standard graphs, where each edge links two nodes, have been extensively used to represent the connectivity of metabolic networks. It is based on this representation th...
Wanding Zhou, Luay Nakhleh