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SIGOPSE
1998
ACM
13 years 12 months ago
DROPS: OS support for distributed multimedia applications
The characterising new requirement for distributed multimedia applications is the coexistence of dynamic real-time and non-real-time applications on hosts and networks. While some...
Hermann Härtig, Robert Baumgartl, Martin Borr...
MOBISYS
2004
ACM
14 years 7 months ago
Implementing Software on Resource-Constrained Mobile Sensors: Experiences with Impala and ZebraNet
ZebraNet is a mobile, wireless sensor network in which nodes move throughout an environment working to gather and process information about their surroundings [10]. As in many sen...
Ting Liu, Christopher M. Sadler, Pei Zhang, Margar...
NETGAMES
2005
ACM
14 years 1 months ago
Game server selection for multiple players
The increase in power and connectivity of computers has enabled a growth in network games, with many games having numerous servers to which a player can connect. The game server s...
Steven Gargolinski, Christopher St. Pierre, Mark C...
ICANN
2010
Springer
13 years 8 months ago
Learning Invariant Visual Shape Representations from Physics
3D shape determines an object's physical properties to a large degree. In this article, we introduce an autonomous learning system for categorizing 3D shape of simulated objec...
Mathias Franzius, Heiko Wersing
PVLDB
2011
13 years 2 months ago
Implementing Performance Competitive Logical Recovery
New hardware platforms, e.g. cloud, multi-core, etc., have led to a reconsideration of database system architecture. Our Deuteronomy project separates transactional functionality ...
David B. Lomet, Kostas Tzoumas, Michael J. Zwillin...