We propose a new framework for discussing computational complexity of problems involving uncountably many objects, such as real numbers, sets and functions, that can be represente...
We define a new interactive differentially private mechanism — the median mechanism — for answering arbitrary predicate queries that arrive online. Given fixed accuracy and...
We study the complexity of the popular one player combinatorial game known as Flood-It. In this game the player is given an n×n board of tiles where each tile is allocated one of ...
Computing a minimum vertex cover in graphs and hypergraphs is a well-studied optimizaton problem. While intractable in general, it is well known that on bipartite graphs, vertex c...
Interval computations estimate the uncertainty of the result of data processing in situations in which we only know the upper bounds ∆ on the measurement errors. In this case, ba...