Stochastic games generalize Markov decision processes MDPs to a multiagent setting by allowing the state transitions to depend jointly on all player actions, and having rewards de...
Michael J. Kearns, Yishay Mansour, Satinder P. Sin...
We study the strategic interaction between a network manager whose goal is to choose (as communication infrastructure) a spanning tree of a network given as an undirected graph, an...
Congestion games—in which players strategically choose from a set of “resources” and derive utilities that depend on the congestion on each resource— are important in a wid...
Andrew Byde, Maria Polukarov, Nicholas R. Jennings
We consider distributed opportunistic scheduling (DOS) in wireless ad-hoc networks, where many links contend for the same channel using random access. In such networks, distribute...
We used in the past a lot of computational power and human expertise for having a very big dataset of good 9x9 Go games, in order to build an opening book. We improved a lot the al...