In this paper, we describe the design and development of a social game called Familiars. Inspired by the daemons in Pullman’s “Dark Material” trilogy, Familiars are animal c...
Ben Kirman, Eva Ferrari, Shaun Lawson, Jonathan Fr...
We show in this paper that the influential algorithm of iterative belief propagation can be understood in terms of exact inference on a polytree, which results from deleting enoug...
During the development of system requirements, software system specifications are often inconsistent. Inconsistencies may arise for different reasons, for example, when multiple...
Odinaldo Rodrigues, Artur S. d'Avila Garcez, Aless...
Intelligent software agents (agents) adhering to the action selection paradigm have only one primary task that they need accomplish at any given time: to choose their next action....
Ryan James McCall, Stan Franklin, David Friedlande...
The choice of which factors to choose to vary in a simulation to effect a change in the measure of interest is difficult. Many factors are a priori judged not to effect the measur...