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MMM
2010
Springer
205views Multimedia» more  MMM 2010»
16 years 3 months ago
Characterizing Virtual Populations in Massively Multiplayer Online Role-Playing Games
Abstract. Understanding player distributions, sessions, and movements in a Massively Multiplayer Online Role-Playing Game (MMORPG) is essential for research in scalable architectur...
Daniel Pittman, Chris GauthierDickey
PADL
2010
Springer
16 years 3 months ago
Prospective Storytelling Agents
Abstract. Prospective Logic Programming is a declarative framework supporting the specification of autonomous agents capable of anticipating and reasoning about hypothetical futur...
Gonçalo Lopes, Luís Moniz Pereira
IAT
2009
IEEE
16 years 29 days ago
Optimization-Based Collision Avoidance for Cooperating Airplanes
Application of autonomous intelligent systems into airspace domain is very important nowadays. The paper presents decentralized collision avoidance algorithm utilizing a solution ...
David Sislák, Premysl Volf, Michal Pechouce...
SEUS
2009
IEEE
16 years 28 days ago
Towards Time-Predictable Data Caches for Chip-Multiprocessors
Future embedded systems are expected to use chip-multiprocessors to provide the execution power for increasingly demanding applications. Multiprocessors increase the pressure on th...
Martin Schoeberl, Wolfgang Puffitsch, Benedikt Hub...
IPPS
2009
IEEE
16 years 26 days ago
Early experiences on accelerating Dijkstra's algorithm using transactional memory
In this paper we use Dijkstra’s algorithm as a challenging, hard to parallelize paradigm to test the efficacy of several parallelization techniques in a multicore architecture....
Nikos Anastopoulos, Konstantinos Nikas, Georgios I...