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AIIDE
2008
15 years 7 months ago
Recombinable Game Mechanics for Automated Design Support
Systems that provide automated game-design support-whether fully automated game generators, or tools to assist human designers--must be able to maintain a representation of a game...
Mark J. Nelson, Michael Mateas
126
Voted
NSDI
2008
15 years 7 months ago
DieCast: Testing Distributed Systems with an Accurate Scale Model
Large-scale network services can consist of tens of thousands of machines running thousands of unique software configurations spread across hundreds of physical networks. Testing ...
Diwaker Gupta, Kashi Venkatesh Vishwanath, Amin Va...
ANCS
2008
ACM
15 years 6 months ago
Packet prediction for speculative cut-through switching
The amount of intelligent packet processing in an Ethernet switch continues to grow, in order to support of embedded applications such as network security, load balancing and qual...
Paul Congdon, Matthew Farrens, Prasant Mohapatra
167
Voted
ANCS
2008
ACM
15 years 6 months ago
On design of bandwidth scheduling algorithms for multiple data transfers in dedicated networks
The significance of high-performance dedicated networks has been well recognized due to the rapidly increasing number of large-scale applications that require high-speed data tran...
Yunyue Lin, Qishi Wu
CASES
2008
ACM
15 years 6 months ago
A light-weight cache-based fault detection and checkpointing scheme for MPSoCs enabling relaxed execution synchronization
While technology advances have made MPSoCs a standard architecture for embedded systems, their applicability is increasingly being challenged by dramatic increases in the amount o...
Chengmo Yang, Alex Orailoglu