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ATAL
2008
Springer
13 years 9 months ago
Being a part of the crowd: towards validating VR crowds using presence
Crowd simulation models are currently lacking a commonly accepted validation method. In this paper, we propose level of presence achieved by a human in a virtual environment (VE) ...
Nuria Pelechano, Catherine Stocker, Jan M. Allbeck...
CORR
2010
Springer
66views Education» more  CORR 2010»
13 years 7 months ago
Polyominoes Simulating Arbitrary-Neighborhood Zippers and Tilings
This paper provides a bridge between the classical tiling theory and cellular automata on one side, and the complex neighborhood self-assembling situations that exist in practice,...
Lila Kari, Benoît Masson
DAGSTUHL
2010
13 years 9 months ago
Visual Simulation of Flow
We have adopted a numerical method from computational fluid dynamics, the Lattice Boltzmann Method (LBM), for real-time simulation and visualization of flow and amorphous phenomen...
Arie E. Kaufman, Ye Zhao
SC
2004
ACM
14 years 27 days ago
GPU Cluster for High Performance Computing
Inspired by the attractive Flops/dollar ratio and the incredible growth in the speed of modern graphics processing units (GPUs), we propose to use a cluster of GPUs for high perfo...
Zhe Fan, Feng Qiu, Arie E. Kaufman, Suzanne Yoakum...
IPPS
2003
IEEE
14 years 22 days ago
An Implicitly Parallel Object-Oriented Matrix Library and its Application to Medical Physics
We introduce VLADYMIR, a matrix library that permits the development of array-based code in C++. It is especially useful for numerical simulation tasks and parallelises automatical...
Jonas Lätt, Bastien Chopard