This paper presents a method for the self-calibration of non-rigid affine structure to a Euclidean co-ordinate frame from only two views by enforcing constraints derived from the ...
In this paper we present a novel framework for analysing non-stylised motion in order to detect implicitly communicated affect. Our approach makes use of a segmentation technique w...
Generating motion and capturing motion of an articulated body for computer animation is an expensive and time-consuming task. Conventionally, animators manually generate intermedia...
The articulated body models used to represent human motion typically have many degrees of freedom, usually expressed as joint angles that are highly correlated. T...
Andrea Fossati (EPFL), Mathieu Salzmann (Universit...
— A new approach to the 3D human motion tracking problem is proposed, which combines several particle filters with a physical simulation of a flexible body model. The flexible...