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» Classification of Human Body Motion
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CGF
2010
129views more  CGF 2010»
13 years 7 months ago
Real Time Animation of Virtual Humans: A Trade-off Between Naturalness and Control
Virtual humans are employed in many interactive applications using 3D virtual environments, including (serious) games. The motion of such virtual humans should look realistic (or ...
Herwin van Welbergen, Ben J. H. van Basten, Arjan ...
MIR
2004
ACM
242views Multimedia» more  MIR 2004»
14 years 3 months ago
Content based access for a massive database of human observation video
We present in this paper a CBIR system for use in a psychological study of the relationship between human movement and Dyslexia. The system allows access to up to 500 hours of vid...
Laurent Joyeux, Erika Doyle, Hugh Denman, Andrew C...
MIG
2010
Springer
13 years 8 months ago
Full-Body Hybrid Motor Control for Reaching
Abstract. In this paper, we present a full-body motor control mechanism that generates coordinated and diverse motion during a reaching action. Our framework animates the full huma...
Wenjia Huang, Mubbasir Kapadia, Demetri Terzopoulo...
CVPR
1998
IEEE
15 years 6 days ago
Tracking People with Twists and Exponential Maps
This paper demonstrates a new visual motion estimation technique that is able to recover high degree-of-freedom articulated human body configurations in complex video sequences. W...
Christoph Bregler, Jitendra Malik
CVPR
2007
IEEE
15 years 6 days ago
A Human Action Recognition System for Embedded Computer Vision Application
In this paper, we propose a human action recognition system suitable for embedded computer vision applications in security systems, human-computer interaction and intelligent envi...
Hongying Meng, Nick Pears, Chris Bailey