Today most multiplayer game servers are pre-located statically, which makes it hard for gamers to find equi-ping hosts for their matches. This is especially important for first per...
Time information is critical for a variety of applications in distributed environments that facilitate pervasive computing and communication. This work describes and evaluates a no...
Handoff delay is one of the major problems in Wireless Mesh Network (WMN) that needs to be solved in order to allow time-critical and real-time applications run continuously durin...
Abstract—Handoff procedure in IEEE 802.11 wireless networks must be accomplished with as little interruption as possible to maintain the required quality of service (QoS). We hav...
This paper proposes techniques to query encrypted XML documents. Such a problem predominantly occurs in “Database as a Service” (DAS) architectures, where a client may outsour...