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» Client mobility in rendezvous-notify
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WCNC
2010
IEEE
13 years 6 months ago
Addressing Response Time and Video Quality in Remote Server Based Internet Mobile Gaming
A new remote server based gaming approach, where the responsibility of executing the gaming engines is put on remote servers instead of the mobile devices, has the potential for en...
Shaoxuan Wang, Sujit Dey
FGCS
2007
92views more  FGCS 2007»
13 years 8 months ago
Optimizing Web Service messaging performance in mobile computing
— The performance and efficiency of Web Services can be greatly increased in conversational and streaming message exchanges by streaming the message exchange paradigm. In this pa...
Sangyoon Oh, Geoffrey Fox
USITS
2001
13 years 10 months ago
Dynamic Host Configuration for Managing Mobility Between Public and Private Networks
The usage and service options of a pubic network generally differ from a private (enterprise or home) network and consequently, the two networks are often configured differently. ...
Allen K. L. Miu, Paramvir Bahl
VLDB
2002
ACM
165views Database» more  VLDB 2002»
13 years 8 months ago
RTMonitor: Real-Time Data Monitoring Using Mobile Agent Technologies
RTMonitor is a real-time data management system for traffic navigation applications. In our system, mobile vehicles initiate time-constrained navigation requests and RTMonitor cal...
Kam-yiu Lam, Alan Kwan, Krithi Ramamritham
PVLDB
2010
100views more  PVLDB 2010»
13 years 3 months ago
Efficient Proximity Detection among Mobile Users via Self-Tuning Policies
Given a set of users, their friend relationships, and a distance threshold per friend pair, the proximity detection problem is to find each pair of friends such that the Euclidean...
Man Lung Yiu, Leong Hou U, Simonas Saltenis, Kosta...