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» Cloning: A Novel Method for Interactive Parallel Simulation
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SIGMETRICS
2002
ACM
105views Hardware» more  SIGMETRICS 2002»
13 years 7 months ago
Modeling and analysis of dynamic coscheduling in parallel and distributed environments
Scheduling in large-scale parallel systems has been and continues to be an important and challenging research problem. Several key factors, including the increasing use of off-the...
Mark S. Squillante, Yanyong Zhang, Anand Sivasubra...
DSRT
2004
IEEE
13 years 11 months ago
Exploring the Spatial Density of Strategy Models in a Realistic Distributed Interactive Application
As Distributed Interactive Applications (DIAs) become increasingly more prominent in the video game industry they must scale to accommodate progressively more users and maintain a...
Damien Marshall, Declan Delaney, Séamus McL...
SG
2005
Springer
14 years 1 months ago
Knowledge in the Loop: Semantics Representation for Multimodal Simulative Environments
This article describes the integration of knowledge based techniques into simulative Virtual Reality (VR) applications. The approach is motivated ltimodal Virtual Construction as a...
Marc Erich Latoschik, Peter Biermann, Ipke Wachsmu...
AIPS
2010
13 years 10 months ago
Shopper: A System for Executing and Simulating Expressive Plans
We present Shopper, a plan execution engine that facilitates experimental evaluation of plans and makes it easier for planning researchers to incorporate replanning. Shopper inter...
Robert P. Goldman, John Maraist
AFRIGRAPH
2010
ACM
13 years 11 months ago
Dynamic load balancing of Lattice Boltzmann free-surface fluid animations
We investigate the use of dynamic load balancing for more efficient parallel Lattice Boltzmann Method (LBM) Free Surface simulations. Our aim is to produce highly detailed fluid ...
Ashley Reid, James E. Gain, Michelle Kuttel