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SIGGRAPH
1996
ACM
15 years 10 months ago
Hierarchical View-Dependent Structures for Interactive Scene Manipulation
The result of a scene manipulation is usually displayed by rerendering the entire image even if the change has affected only a small portion of it. This paper presents a system th...
Normand Brière, Pierre Poulin
COCO
2010
Springer
186views Algorithms» more  COCO 2010»
15 years 9 months ago
Derandomized Parallel Repetition of Structured PCPs
A PCP is a proof system for NP in which the proof can be checked by a probabilistic verifier. The verifier is only allowed to read a very small portion of the proof, and in return ...
Irit Dinur, Or Meir
ESANN
2007
15 years 7 months ago
Structured reservoir computing with spatiotemporal chaotic attractors
Abstract. We approach the themes “computing with chaos” and “reservoir computing” in a unified setting. Different neural architectures are mentioned which display chaotic...
Carlos Lourenço
CGF
2011
14 years 9 months ago
Procedural Modeling of Interconnected Structures
The complexity and detail of geometric scenes that are used in today’s computer animated films and interactive games have reached a level where the manual creation by tradition...
Lars Krecklau, Leif Kobbelt
LCN
2007
IEEE
16 years 11 days ago
Node Connectivity in Vehicular Ad Hoc Networks with Structured Mobility
1 Vehicular Ad hoc NETworks (VANETs) is a subclass of Mobile Ad hoc NETworks (MANETs). However, automotive ad hoc networks will behave in fundamentally different ways than the pred...
Ivan Wang Hei Ho, Kin K. Leung, John W. Polak, Rah...