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CVPR
2011
IEEE
13 years 5 months ago
Functional Categorization of Objects using Real-time Markerless Motion Capture
Unsupervised categorization of objects is a fundamental problem in computer vision. While appearance-based methods have become popular recently, other important cues like function...
Juergen Gall, Andrea Fossati, Luc VanGool
GRAPHICSINTERFACE
2007
13 years 10 months ago
Adapting wavelet compression to human motion capture clips
Motion capture data is an effective way of synthesizing human motion for many interactive applications, including games and simulations. A compact, easy-to-decode representation i...
Philippe Beaudoin, Pierre Poulin, Michiel van de P...
FGR
2000
IEEE
141views Biometrics» more  FGR 2000»
14 years 28 days ago
Multiple Cues used in Model-Based Human Motion Capture
Human motion capture has lately been the object of much attention due to commercial interests. A ”touch free” computer vision solution to the problem is desirable to avoid the...
Thomas B. Moeslund, Erik Granum
ACMACE
2009
ACM
13 years 12 months ago
Enhancing a motion capture interface by introducing context management
Nowadays, video games propose rich scenarios with movementsbased game play, through the manipulation of dedicated devices. The motivation of this study is the elaboration of a com...
Francois Picard, Pascal Estraillier
CVPR
2001
IEEE
14 years 10 months ago
Automatic Partitioning of High Dimensional Search Spaces Associated with Articulated Body Motion Capture
Particle filters have proven to be an effective tool for visual tracking in non-gaussian, cluttered environments. Conventional particle filters however do not scale to the problem...
Jonathan Deutscher, Andrew J. Davison, Ian D. Reid