We combine detection and tracking techniques to achieve robust 3?D motion recovery of people seen from arbitrary viewpoints by a single and potentially moving camera. We rely on d...
Andrea Fossati, Miodrag Dimitrijevic, Vincent Lepe...
Markerless tracking of human pose is a hard yet relevant problem. In this paper, we derive an efficient filtering algorithm for tracking human pose at 4-10 frames per second using...
Varun Ganapathi, Christian Plagemann, Sebastian Th...
Abstract. Realistic simulation of interacting virtual characters is essential in computer games, training and simulation applications. The problem is very challenging since people ...
Ben J. H. van Basten, Sander E. M. Jansen, Ioannis...
Abstract. Bodily expression of felt emotion was associated with emotionspecific changes in gait parameters and kinematics. The emotions angry, sad, content, joy and no emotion at a...
Simulating realistic human-like figures is still a challenging task when dynamics is involved. For example, making a virtual human jump to a given position requires to control the...