Acquiring, representing and modeling human skills is one of the key research areas in teleoperation, programming-by-demonstration and human-machine collaborative settings. The pro...
This paper describes the VB2 architecture for the construction of three-dimensional interactive applications. The system's state and behavior are uniformly represented as a n...
Enrico Gobbetti, Jean-Francis Balaguer, Daniel Tha...
A new approach to the recognition of temporal behaviors and activities is presented. The fundamental idea, inspired by work in speech recognition, is to divide the inference probl...
We advance new active object recognition algorithms that classify rigid objects and estimate their pose from intensity images. Our algorithms automatically detect if the class or p...
The Hidden Markov Model (HMM) has been widely used in many applications such as speech recognition. A common challenge for applying the classical HMM is to determine the structure...