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» Clustering Appearance for Scene Analysis
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VRST
2005
ACM
14 years 1 months ago
Automatic generation of personalized human avatars from multi-view video
In multi-user virtual environments real-world people interact via digital avatars. In order to make the step from the real world onto the virtual stage convincing the digital equi...
Naveed Ahmed, Edilson de Aguiar, Christian Theobal...
CLEAR
2006
Springer
176views Biometrics» more  CLEAR 2006»
13 years 11 months ago
Head Pose Detection Based on Fusion of Multiple Viewpoint Information
Abstract. This paper presents a novel approach to the problem of determining head pose estimation and face 3D orientation of several people in low resolution sequences from multipl...
Cristian Canton-Ferrer, Josep R. Casas, Montse Par...
ICPR
2010
IEEE
13 years 10 months ago
Natural Material Recognition with Illumination Invariant Textural Features
Abstract—A visual appearance of natural materials fundamentally depends on illumination conditions, which significantly complicates a real scene analysis. We propose textural fe...
Pavel Vacha, Michael Haindl
CVPR
2005
IEEE
14 years 9 months ago
Decentralized Multiple Target Tracking Using Netted Collaborative Autonomous Trackers
This paper presents a decentralized approach to multiple target tracking. The novelty of this approach lies in the use of a set of autonomous while collaborative trackers to overc...
Ting Yu, Ying Wu
ICCV
2007
IEEE
14 years 9 months ago
Differential EMD Tracking
Illumination changes cause object appearance to change drastically and many existing tracking algorithms lack the capability to handle this problem. The Earth Mover's Distanc...
Qi Zhao, Shane Brennan, Hai Tao