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» Clustering Appearances of 3D Objects
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ECCV
2002
Springer
15 years 24 days ago
A Stochastic Algorithm for 3D Scene Segmentation and Reconstruction
In this paper, we present a stochastic algorithm by effective Markov chain Monte Carlo (MCMC) for segmenting and reconstructing 3D scenes. The objective is to segment a range image...
Feng Han, Zhuowen Tu, Song Chun Zhu
CVPR
2007
IEEE
15 years 29 days ago
Joint Priors for Variational Shape and Appearance Modeling
We are interested in modeling the variability of different images of the same scene, or class of objects, obtained by changing the imaging conditions, for instance the viewpoint o...
Jeremy D. Jackson, Anthony J. Yezzi, Stefano Soatt...
CGI
2003
IEEE
14 years 4 months ago
Virtualizing Real-World Objects
High quality, virtual 3D models are quickly emerging as a new multimedia data type with applications in such diverse areas as e-commerce, online encyclopaedias, or virtual museums...
Hendrik P. A. Lensch, Jan Kautz, Michael Goesele, ...
ICRA
2009
IEEE
167views Robotics» more  ICRA 2009»
14 years 5 months ago
Articulated object tracking by rendering consistent appearance parts
— We describe a general methodology for tracking 3-dimensional objects in monocular and stereo video that makes use of GPU-accelerated filtering and rendering in combination wit...
Zachary A. Pezzementi, Sandrine Voros, Gregory D. ...
ICPR
2000
IEEE
14 years 3 months ago
Improving Appearance-Based Object Recognition in Cluttered Backgrounds
Appearance-based object recognition systems are currently the most successful approach for dealing with 3D recognition of arbitrary objects in the presence of clutter and occlusio...
Andrea Selinger, Randal C. Nelson