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» Clustering Appearances of 3D Objects
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CVPR
1999
IEEE
14 years 9 months ago
Eigen-Texture Method: Appearance Compression Based on 3D Model
Image-based and model-based methods are two representative rendering methods for generating virtual images of objects from their real images. Extensive research on these two metho...
Ko Nishino, Yoichi Sato, Katsushi Ikeuchi
IMAGING
2004
13 years 8 months ago
Validation of Color Managed 3D Appearance Acquisition
Image-based appearance acquisition algorithms are able to generate realistic 3D models of real objects but have previously not taken care of calibrated color space. We integrate a...
Michael Goesele, Hendrik P. A. Lensch, Hans-Peter ...
CVPR
2008
IEEE
14 years 9 months ago
Discriminative learning of visual words for 3D human pose estimation
This paper addresses the problem of recovering 3D human pose from a single monocular image, using a discriminative bag-of-words approach. In previous work, the visual words are le...
Huazhong Ning, Wei Xu, Yihong Gong, Thomas S. Huan...
IROS
2008
IEEE
258views Robotics» more  IROS 2008»
14 years 1 months ago
3D active appearance model for aligning faces in 2D images
Abstract— Perceiving human faces is one of the most important functions for human robot interaction. The active appearance model (AAM) is a statistical approach that models the s...
Chun-Wei Chen, Chieh-Chih Wang
FGR
2000
IEEE
175views Biometrics» more  FGR 2000»
13 years 11 months ago
A Framework for Modeling the Appearance of 3D Articulated Figures
This paper describes a framework for constructing a linear subspace model of image appearance for complex articulated 3D figures such as humans and other animals. A commercial mo...
Hedvig Sidenbladh, Fernando De la Torre, Michael J...