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» Clustering Appearances of 3D Objects
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ICDE
2009
IEEE
156views Database» more  ICDE 2009»
14 years 9 months ago
Online Anomaly Prediction for Robust Cluster Systems
In this paper, we present a stream-based mining algorithm for online anomaly prediction. Many real-world applications such as data stream analysis requires continuous cluster opera...
Xiaohui Gu, Haixun Wang
ECCV
2006
Springer
14 years 9 months ago
Retexturing Single Views Using Texture and Shading
We present a method for retexturing non-rigid objects from a single viewpoint. Without reconstructing 3D geometry, we create realistic video with shape cues at two scales. At a coa...
Ryan White, David A. Forsyth
SGP
2003
13 years 8 months ago
High-Pass Quantization for Mesh Encoding
Any quantization introduces errors. An important question is how to suppress their visual effect. In this paper we present a new quantization method for the geometry of 3D meshes,...
Olga Sorkine, Daniel Cohen-Or, Sivan Toledo
CGF
2008
182views more  CGF 2008»
13 years 7 months ago
Lazy Solid Texture Synthesis
Existing solid texture synthesis algorithms generate a full volume of color content from a set of 2D example images. We introduce a new algorithm with the unique ability to restri...
Yue Dong, Sylvain Lefebvre, Xin Tong, George Drett...
PVLDB
2008
82views more  PVLDB 2008»
13 years 6 months ago
TraClass: trajectory classification using hierarchical region-based and trajectory-based clustering
Trajectory classification, i.e., model construction for predicting the class labels of moving objects based on their trajectories and other features, has many important, real-worl...
Jae-Gil Lee, Jiawei Han, Xiaolei Li, Hector Gonzal...