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EWSN
2004
Springer
16 years 4 months ago
ACE: An Emergent Algorithm for Highly Uniform Cluster Formation
The efficient subdivision of a sensor network into uniform, mostly non-overlapping clusters of physically close nodes is an important building block in the design of efficient uppe...
Haowen Chan, Adrian Perrig
CLUSTER
2003
IEEE
15 years 10 months ago
A Distributed Performance Analysis Architecture for Clusters
The use of a cluster for distributed performance analysis of parallel trace data is discussed. We propose an analysis architecture that uses multiple cluster nodes as a server to ...
Holger Brunst, Wolfgang E. Nagel, Allen D. Malony
HRI
2006
ACM
15 years 10 months ago
A video game-based framework for analyzing human-robot interaction: characterizing interface design in real-time interactive mul
There is growing interest in mining the world of video games to find inspiration for human-robot interaction (HRI) design. This paper segments video game interaction into domain-i...
Justin Richer, Jill L. Drury
PUC
2010
118views more  PUC 2010»
15 years 3 months ago
Designing playful interactions for social interaction and physical play
This paper describes three design values that we apply for designing playful interactions. Interactive play objects can stimulate social interaction and physical play by providing ...
Tilde Bekker, Janienke Sturm, Berry Eggen
138
Voted
MICCAI
2003
Springer
16 years 5 months ago
Evaluating the Role of Vision and Force Feedback in Minimally Invasive Surgery: New Automated Laparoscopic Grasper and A Case St
: Conventional laparoscopic tools do not have the ability of providing force feedback to a surgeon during surgical procedures. Loss of haptic feedback in MIS procedures is a disadv...
Gregory Tholey, Jaydev P. Desai, Andres E. Castell...