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MST
2010
93views more  MST 2010»
13 years 7 months ago
Atomic Congestion Games: Fast, Myopic and Concurrent
We study here the effect of concurrent greedy moves of players in atomic congestion games where n selfish agents (players) wish to select a resource each (out of m resources) so ...
Dimitris Fotakis, Alexis C. Kaporis, Paul G. Spira...
TCOM
2010
167views more  TCOM 2010»
13 years 7 months ago
On distributed scheduling in wireless networks exploiting broadcast and network coding
—In this paper, we consider cross-layer optimization in wireless networks with wireless broadcast advantage, focusing on the problem of distributed scheduling of broadcast links....
Tao Cui, Lijun Chen, Tracey Ho
TKDE
2010
151views more  TKDE 2010»
13 years 7 months ago
Duplicate-Insensitive Order Statistics Computation over Data Streams
—Duplicates in data streams may often be observed by the projection on a subspace and/or multiple recordings of objects. Without the uniqueness assumption on observed data elemen...
Ying Zhang, Xuemin Lin, Yidong Yuan, Masaru Kitsur...
ICIP
2010
IEEE
13 years 7 months ago
Non-rigid image registration by using graph-cuts with mutual information
Non-rigid image registration plays an important role in medical image analysis. Recently, Tang and Chung proposed to model the non-rigid medical image registration problem as an e...
Ronald W. K. So, Albert C. S. Chung
ICIP
2010
IEEE
13 years 7 months ago
Accelerated video encoding using render context information
In this paper, we present a method to speed up video encoding of GPU rendered 3D scenes, which is particularly suited for the efficient and low-delay encoding of 3D game output as...
Philipp Fechteler, Peter Eisert