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» Co-Creation System and Human-Computer Interaction
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ISWC
2002
IEEE
15 years 9 months ago
Using Wearable Computers to Construct Semantic Representations of Physical Spaces
The representation of physical space has traditionally focused on keyphrases such as “Computer Science Building” or “Physics Department” that help us in describing and nav...
Fernando Diaz
ISWC
2002
IEEE
15 years 9 months ago
Design of a Wearable Sensor Badge for Smart Kindergarten
We describe the system design of “Smart Kindergarten”, a smart problem solving environment for early childhood education. Two crucial building blocks that make up Smart Kinder...
Sung Park, Ivo Locher, Andreas Savvides, Mani B. S...
148
Voted
ACMDIS
2006
ACM
15 years 10 months ago
Exploring design as a research activity
Human-computer interaction research often includes a significant design component. In cases where software or other tools are developed and described, but no empirical evaluation ...
Blaine Hoffman, Helena M. Mentis, Matthew R. Peter...
145
Voted
CHI
2009
ACM
16 years 4 months ago
The mousegrip
Computer games, often played with others, are a compelling pastime for many. However, they have been criticized for their mouse and keyboard or gamepad interactions, as they suppo...
Florian Mueller, Martin R. Gibbs, Frank Vetere
CHI
2009
ACM
16 years 4 months ago
Friend or foe?: examining CAS use in mathematics research
Computer Algebra Systems (CAS) provide sophisticated functionality to assist with mathematical problem solving. Despite their widespread adoption, however, little work in the HCI ...
Andrea Bunt, Michael Terry, Edward Lank