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ACMACE
2008
ACM
14 years 2 days ago
BragFish: exploring physical and social interaction in co-located handheld augmented reality games
In this paper, we present our research on social interaction in colocated handheld augmented reality (AR) games. These games are characterized by shared physical spaces that promo...
Yan Xu, Maribeth Gandy, Sami Deen, Brian Schrank, ...
CHI
2011
ACM
13 years 1 months ago
Apolo: making sense of large network data by combining rich user interaction and machine learning
Extracting useful knowledge from large network datasets has become a fundamental challenge in many domains, from scientific literature to social networks and the web. We introduc...
Duen Horng Chau, Aniket Kittur, Jason I. Hong, Chr...
CHI
2008
ACM
14 years 10 months ago
Personal inventories: toward durable human-product relationships
In this paper, I build on perspectives in HumanComputer Interaction (HCI) and design literature to develop a theoretical lens to conduct personal inventories of human-product rela...
William Odom
CHI
2011
ACM
13 years 1 months ago
Modeling users of intelligent systems
While many devices today increasingly have the ability to predict human activities, it is still difficult to build accurate personalized machine learning models. As users today wi...
Stephanie Rosenthal
ACMDIS
2010
ACM
13 years 10 months ago
WallBots: interactive wall-crawling robots in the hands of public artists and political activists
Street art and political activism have a rich history of shaping urban landscapes. Our work explores the processes by which public artists and political activists contribute to pu...
Stacey Kuznetsov, Eric Paulos, Mark D. Gross