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» Co-Evolution in Social Interactions
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CHI
2010
ACM
16 years 24 days ago
Social gravity: a virtual elastic tether for casual, privacy-preserving pedestrian rendezvous
We describe a virtual “tether” for mobile devices that allows groups to have quick, simple and privacy-preserving meetups. Our design provides cues which allow dynamic coordin...
John Williamson, Simon Robinson, Craig Stewart, Ro...
ATAL
2009
Springer
16 years 16 days ago
Monitoring social expectations in Second Life
Online virtual worlds such as Second Life provide a rich medium for unstructured human interaction in a shared simulated 3D environment. However, many human interactions take place...
Stephen Cranefield, Guannan Li
HUC
2010
Springer
15 years 7 months ago
EmotionSense: a mobile phones based adaptive platform for experimental social psychology research
Today's mobile phones represent a rich and powerful computing platform, given their sensing, processing and communication capabilities. Phones are also part of the everyday l...
Kiran K. Rachuri, Mirco Musolesi, Cecilia Mascolo,...
IMC
2009
ACM
16 years 14 days ago
Understanding online social network usage from a network perspective
Online Social Networks (OSNs) have already attracted more than half a billion users. However, our understanding of which OSN features attract and keep the attention of these users...
Fabian Schneider, Anja Feldmann, Balachander Krish...
HRI
2006
ACM
15 years 12 months ago
Empirical results from using a comfort level device in human-robot interaction studies
This paper describes an extensive analysis of the comfort level data of 7 subjects with respect to 12 robot behaviours as part of a human-robot interaction trial. This includes ro...
Kheng Lee Koay, Kerstin Dautenhahn, Sarah Woods, M...