Sciweavers

2313 search results - page 139 / 463
» Co-Evolution in Social Interactions
Sort
View
HUC
2010
Springer
15 years 3 months ago
Propinquity: exploring embodied gameplay
Consumer game platforms are realizing Ubicomp's vision of seamless, sensor-based, embodied interaction with computation. Here we present Propinquity, a full-body dancing/figh...
Amanda Williams, Lynn Hughes, Bart Simon
CHI
2011
ACM
14 years 9 months ago
Materializing the query with facet-streams: a hybrid surface for collaborative search on tabletops
We introduce “Facet-Streams”, a hybrid interactive surface for co-located collaborative product search on a tabletop. Facet-Streams combines techniques of information visualiz...
Hans-Christian Jetter, Jens Gerken, Michael Zö...
CHI
2011
ACM
14 years 9 months ago
Developmentally situated design (DSD): making theoretical knowledge accessible to designers of children's technology
There is a wealth of theoretical knowledge about the developmental abilities and skills of children. However, this knowledge is not readily accessible to designers of interactive ...
Tilde Bekker, Alissa Nicole Antle
CHI
2011
ACM
14 years 9 months ago
Oops, I did it again: mitigating repeated access control errors on facebook
We performed a study of Facebook users to examine how they coped with limitations of the Facebook privacy settings interface. Students graduating and joining the workforce create ...
Serge Egelman, Andrew Oates, Shriram Krishnamurthi
CHI
2011
ACM
14 years 9 months ago
Publics in practice: ubiquitous computing at a shelter for homeless mothers
Today, commodity technologies like mobile phones—once symbols of status and wealth—have become deeply woven into social and economic participation in Western society. Despite ...
Christopher A. Le Dantec, Robert G. Farrell, Jim C...