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CHI
2008
ACM
16 years 6 months ago
Socially respectful enjoyment tracking for tabletop games
This paper describes the current state of our ongoing work developing tools for tracking player enjoyment in traditional face-to-face tabletop gaming situations. The challenge pre...
Ben Kirman, Duncan Rowland
CHI
2010
ACM
15 years 11 months ago
Managing nomadic knowledge: a case study of the European social forum
In this paper we portray a specific type of knowledge which we term ‘nomadic knowledge’. It is required periodically by different actors and travels along foreseeable paths be...
Saqib Saeed, Volkmar Pipek, Markus Rohde, Volker W...
PAKDD
2010
ACM
146views Data Mining» more  PAKDD 2010»
15 years 11 months ago
Mining Antagonistic Communities from Social Networks
During social interactions in a community, there are often sub-communities that behave in opposite manner. These antagonistic sub-communities could represent groups of people with ...
Kuan Zhang, David Lo, Ee-Peng Lim
ACMIDC
2010
15 years 10 months ago
Teaching social competence: in search of design patterns
COSPATIAL is a multi-disciplinary project that is using collaborative virtual reality and tabletop devices for training social competence within the theoretical framework of Cogni...
Massimo Zancanaro, Eynat Gal, Sarah Parsons, Patri...
LREC
2010
203views Education» more  LREC 2010»
15 years 7 months ago
MPC: A Multi-Party Chat Corpus for Modeling Social Phenomena in Discourse
In this paper, we describe our experience with collecting and creating an annotated corpus of multi-party online conversations in a chat-room environment. This effort is part of a...
Samira Shaikh, Tomek Strzalkowski, Aaron Broadwell...