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ECIS
2004
13 years 10 months ago
The HKNET Project: E-Collaboration and Virtual Team Identity
E-collaboration is much more than the technological equivalent or substitute for traditional face-toface collaboration. The new metrics of time and distance modify, in essence, hu...
Anne-Françoise Rutkowski, Douglas R. Vogel,...
ESANN
2006
13 years 10 months ago
Cluster detection algorithm in neural networks
Complex networks have received much attention in the last few years, and reveal global properties of interacting systems in domains like biology, social sciences and technology. O...
David Meunier, Hélène Paugam-Moisy
ECSCW
2001
13 years 10 months ago
Spaces of practice
This paper compares the properties of physical and digital workspaces in the context of a prototype of a collaborative virtual environment that has been developed with reference to...
Monika Büscher, Preben Mogensen, Dan Shapiro
IWEC
2004
13 years 10 months ago
Engaging Game Characters: Informing Design with Player Perspectives
The behavior of characters in current computer games is generally scripted and predictable. This paper discusses some issues related to creating game characters that enhance player...
Penelope Drennan, Stephen Viller, Peta Wyeth
IWEC
2004
13 years 10 months ago
Sound Pryer: Adding Value to Traffic Encounters with Streaming Audio
We present a novel in-car entertainment application that is inspired by listening to music and the social interaction of manoeuvring in traffic. The Sound Pryer is a peer-to-peer a...
Mattias Östergren